
Spatial design for Laura Emel Yilmaz, Metra Morpher, 2026.
Work-in-progress interactive examples (Metra Morpher prototype, presented at Doc Edge 2024)
'Metra Morpher' is a audio-visual art installation directed by internationally-acclaimed visual artist and animator Laura Emel Yilmaz. I have contributed the complete soundscape for the project (7.1 surround music/sound design, technical audio production). It is currently on display at The Dowse Art Museum in Wellington, New Zealand (18 Sept 2026 – 28 Mar 2027). Access more information via the button below:
Information for the conceptually and technically curious:
The short video above shows brief snippets from the first prototype of the installation (presented at Doc Edge 2024), demonstrating some of my sounds from the project and their interactions with the animations. Both the visuals and the audio were compiled into a looping interactive experience using the Unity game engine. This enabled me to implement the audio with a typical game audio pipeline: Logic Pro (DAW) for composing and sound creation; FMOD (middleware) for arranging the sounds as interactive 'events'; and Unity (game engine) to script the audio into the animations.
The final installation includes physical proximity sensors, allowing viewers to gesturally interact with the sound and visuals. In my audio, this sensor data talks with my FMOD system to handle things like sound event triggering, volume/effect levels and conditional spatialisation in the 7.1 surround sound system – seamlessly coupling with the animations to create a fully immersive soundscape.
About the work, Laura writes:
"Metra Morpher is an immersive installation and open invitation into the metaphysical wilds of pregnancy, motherhood, and the metamorphosing human body. Combining interactive animation and spatialised audio, this ever-evolving, live audio-visual composition becomes a co-creative maternal experience that transcends demographic boundaries."
See more discussion on her website here.
